Tagged With: STEM
Space units are always exciting. Part of it’s the history, but a lot is that space is our final frontier, a wild untamed land that man knows so little about. Now that Elon Musk’s SpaceX has safely delivered American astronauts to the International Space Station for the first time in almost a decade, the fever of excitement over space couldn’t be higher.
I have a list of over 20 websites I use to support this theme for K-8. Here are five of my favorites:
This simulator will familiarize users with the controls of the actual interface used by NASA Astronauts to manually pilot the SpaceX Dragon 2 vehicle to the ISS. Successful docking is achieved when all greeen numbers in the center of the interface are below 0.2. Movement in space is slow and requires patience and precision.
This can be played online or as an app through Google Play.
This realistic webtool is an excellent scaffold for MS and HS students connecting STEM to their curiosity and excitement about space. Good applications not only for space but engineering, mechanics, and computer technology.
Age group: MS and HS
Overall rating: 5/5
This is an online simulation that challenges students to build a working satellite. They choose what science their satellite will study, select the wavelengths, instruments, and optics that will be required, and then build! After launch, students can learn about a large range of real astronomical missions dating from the 1980s and the data they collected.
The game is a cooperative effort of the James Webb Space Telescope and NASA Goddard Space Flight Center
To build a satellite, students must understand advanced topics like wavelength and optics, and research scientific areas such as black holes, the Early Universe, and galaxies as they select what their satellite will study. A real interest in telescopes and space science will make this game more meaningful.
Age group: High school and college
Overall rating: 5/5
Stem Education in 2020
About two decades ago, the sciences were not so popular among younger generations. People keen on mathematics, physics, or IT were awe-inspiring and seemed to have supernatural abilities. But, the importance of sciences and technologies has grown; that’s why professionals in certain fields have become headhunters’ “targets.” The world’s workforce lacked a lot of science specialists, that is why STEM education became more popular.
So, what is STEM education? STEM is an acronym that stands for science, technology, engineering, and mathematics. These subjects are being taught cross-disciplinary and in a complex which refers to real situations. This approach fosters the motivation of students which tend to make use of essay help service and tutors to have work done. You might think that there can be nothing new about STEM education in K-12 and higher education. Still, there are several facts you may want to know about.
The Role of Technology
The essential component in 2020 is a T-part of STEM – Technology. It is not only an object of education but a necessary and irreplaceable means of teaching STEM as well. For several years now, we observe a rapid growth of online and remote teaching, learning, and even practicing. Education in various disciplines has undergone significant change with the introduction of VR and AR into the classrooms. Now it is possible to create virtual reality and virtual laboratories for students to practice in. And this is only a small part of the technologies’ influence on modern life and education.
Grants and New Opportunities
Currently, numerous STEM courses and grants are launching in many universities and organizations. Moreover, famous corporations and brands are funding them, making it possible for students with limited financial possibilities to get quality education free of charge. Such examples are Ford Motor, Toyota Foundation, and Toshiba. They offer grants not only to students of higher education institutions but at a school level too. The NEA Foundation also promotes grants and projects to underserved communities that do not have access to a quality education process and resources.
Data collection and analysis are cornerstones for many STEM and STEAM programs but they’re not just about math. They teach students how to think critically and solve evidence-based problems. Unfortunately, data collection hardware is expensive and setup is complicated–intimidating for many non-tech-minded teachers.
Enter award-winning PASCO Scientific with a commitment to providing innovative, affordable tools for K-12 science and math programs.
What is PASCO Scientific
PASCO Scientific is the global leader in developing technology-based solutions for hands-on science. They provide a wealth of rugged, inquiry-based products to educators in more than 100 countries around the world. Their products are wireless, Bluetooth- and/or USB-connectable, and their SPARKvue software runs on Mac and Windows platforms, Chromebooks, iPads, iPhones, and Android. No matter the technology mix in the classroom, everyone shares the same user experience, with learning focused on the subject matter not the hardware, thus simplifying classroom management for the teacher. They are NGSS-aligned as well as correlated with International Baccalaureate (IB) standards.
Among PASCO Scientific’s many devices, you’ll find:
- a wireless weather station
- a wide variety of sensors and probes
- the Ergobot to teach both Forces & Motion and Programming & Robotics.
- a wireless blood pressure and heart rate sensor
- curricula for Chemistry and Physics that are NGSS-aligned
- bridge building kits
- STEM modules
- lab equipment
- hundreds of free labs for download from their website
Most of these are simple enough for young learners with robust features for advanced applications and many come with K-12 curricular resources and support materials.
If you’ve used probes and sensors in your classes before, maybe have older ones that you struggle to set up and run, do yourself a favor and look at PASCO’s collection. I can’t review all of them in this post (it’s already long!) so let me spotlight one I particularly like: the PASCO Wireless Motion Sensor.
STEAM–Science, Technology, Engineering, Arts, and Math–is education’s new STEM. By adding the creativity and problem-solving skills that are part and parcel to Anything Art, students have permission to use colors, images, and outside-the-lines thinking to address Big Ideas and Essential Questions.
I’ve written before on ways to use STEM every day in classwork. Here are twelve of my favorite STEAM projects where artistic thinking becomes the engine for unpacking solutions. I think you’ll like them.
1st-2nd grade; free
Use Classroom Architect as the canvas to redesign the classroom layout by dragging-and-dropping chairs, shelves, tables, computers, and more within a virtual classroom. A text tool allows students to label parts, add their name, and append notes that explain what they created. When done, students can take a screenshot and save/share/print.
With this project, students learn spatial layout, rudimentary engineering, and the importance of a proper room arrangement in their learning and class experiences.
One of the hottest topics in schools and an area of greatest need is STEM resources. Earth Networks has developed creative and compelling STEM curricula on a variety of weather topics. Any school with a weather unit or an onsite weather station will appreciate this site. I asked them to drop in and explain their education programs to the AATT community:
Why Teach STEM?
In the world of education, only a few things remain constant. The weather is not one of them. But people’s desire to learn and understand the factors that shape weather, and the desire to accurately predict it, certainly is a constant. Nearly every business in every industry is profoundly affected by the weather, and knowing how to read and understand the data that is presented to business leaders via WeatherSTEM platforms and weather data visualization software is invaluable. Making weather a part of your student’s curriculum will invariably help them throughout their lives, regardless of the paths they choose.
STEM is the acronym for Science, Technology, Engineering, and Mathematics. These four topics cover every aspect of our life. Science is our natural world, from the land we live on to the oceans and space we aspire to visit. It’s the weather that changes our picnic plans to the natural disaster that destroyed a town in our own state. Technology includes the iPads toddlers play on, the smartphones we use to guide our days, the apps that turn our lights on and off–or start our car. Engineering is why traffic flows smoothly on crowded roads and why bridges survive despite massive loads of trucks, and is the foundation for much research into global warming and alternative energy. Mathematics happens everywhere–at the grocery store, the bank, the family budget, the affirmative nod from parents to update a child’s computer to their agreement to add apps from the app store.
Every corner of every life includes STEM, which explains the increasing interest in STEM-educated students to fill the nation’s jobs. According to the U. S. Department of Commerce, STEM occupations are growing at 17%, while other occupations are growing at 9.8%. According to the Bureau of Labor and Management:
… jobs in computing and mathematics are projected to grow by 20 percent.
Significantly, STEM degree holders have a higher income even in non-STEM careers. The reason: Students trained in STEM subjects think critically, develop creative solutions, solve problems rather than look to others for solutions, and create logical processes that can be duplicated in all parts of their life. STEM-trained students understand how to look at the forest and find the particular tree.
A topic I don’t cover enough is 3D printing. It’s relatively new on the education landscape and I have yet to reach a comfort level with it. Thankfully, Ask a Tech Teacher contributor, Lisa Michaels, has lots of knowledge and experience on this topic. Here are her thoughts on the importance of 3D printing in education:
The range of possibilities which 3D printing provides is almost limitless. As the technology evolves, 3D printers are being used to create everything from simple plastic toys to automobile bodies, prosthetic limbs, replacement parts, and even gourmet dishes.
One area where 3D printing has yet to make a difference despite the potential of fulfilling many needs is within the educational systems. Elementary schools, high schools, universities and even vocational training courses are ideal places to incorporate 3D printing as part of the curriculum.
A Revolutionized Classroom
The ability to produce almost any object in 3D is poised to revolutionize learning. Instead of using linear, two-dimensional teaching methods to transfer knowledge and teach concepts, you can facilitate the learning experience by providing hands-on three-dimensional models. Concepts that have been historically difficult to grasp can be directly demonstrated with 3D printed visual aids that help students learn and retain ideas more easily.
I’ve written about Nepris before–a transformative cloud-based platform that connects STEAM subject experts with teachers and classes. This month, they’re offering a great group of back-to-school tools that will help you organize your expert presentations and share out the details:
Share an update in your activity feed right from your teacher dashboard by typing it into the box at the top of your screen.
Filter videos and sessions by career cluster and grade level, so you don’t waste any time finding what you’re looking for!
Get immediate guidance navigating the new website by logging in and clicking on “Take a Tour” on the bottom right of your dashboard. For more support, access Help Videos on every page.
Here are a few of the expert chats Nepris has available for the new school year:
C-STEM Studio is a California A-G approved curriculum and turn-key solution for teaching science, technology, engineering and mathematics through computing and robotics. This web-based scalable program is available for elementary through high school students and can last anywhere from four weeks to a year. As Professor Harry Cheng, Director of the UC Davis Center for Computing and STEM Education who offers this program, states simply: “Our goal is to get kids interested in math and robotics through hands-on computing and robotics.” In fact, the C-STEM Studio algebra curriculum is fully aligned with Common Core state standards in mathematics.
- Linkbot–students write a simple program to complete a function that is then uploaded to a robot–in this case, a Linkbot. One feature I found in this program which I rarely saw in others: It’ll point out syntax errors in programming. This is well-suited to younger students.
- RoboSim–students program a virtual robot of their choice (by picking from among Lego Mindstorm and others) in a virtual environment.
- RoboBlockly–a web-based robot simulation using a drag-and-drop interface to program virtual Linkbot and Lego robots. The RoboBlockly curriculum includes a student self-guided Hour of Code activity as well as teacher-led math activities that meet Common Core state standards for fourth to ninth grade.
- ChArduino–students use Ch programming (kind of a simplified, easier-to-learn C+) and an Arduino board.
To assist teachers, UC Davis offers professional development that lasts between two days and a week on how to roll out the lessons and/or curriculum in their classrooms as well as a C-STEM Conference to share ideas and stories with other educators. For students, there are CSTEM camps and competitions to showcase the robot wizardry of programmers from elementary through high school.
To evaluate C-STEM Studio, let’s look at three questions:
- so what
- who cares
- why bother
One of the most pressing and timely issues facing the education community nationally is how we can address teaching math, science, and engineering concepts to the K-12 population. C-STEM Studio does that with a compelling and thorough software program which trains both students and teachers to use robotics as a superior vehicle for learning math.
Statistically, almost half of school dropouts do so because they don’t see the relevance. Teachers have long-known the positive effect industry experts have on students, but the complications of finding the speaker, arranging the event, and preparing the class have made this a daunting task. Nepris, a cloud-based platform that connects STEAM subject experts (science, technology, engineering, arts, and math) with teachers and classes, wants to turn that around. Its intuitive options, step-by-step guidance, and commitment to making the experience positive for both teachers and students helps to not only bridge the gap between classroom and career as students meet those who have applied school knowledge authentically to their jobs, it levels the education playing field across rural and urban landscapes, between schools with vast resource budgets and those who struggle to stay out of the red year-to-year.
Here’s how it works: