Author: Jacqui

Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, an Amazon Vine Voice, freelance journalist on tech ed topics, contributor to NEA Today, and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.

How Minecraft Teaches Reading, Writing and Problem Solving

A while ago, Scientific American declared “…“not only is Minecraft immersive and creative, but it is an excellent platform for making almost any subject area more engaging.” A nod from a top science magazine to the game many parents wish their kids had never heard of should catch the attention of teachers. This follows Common Sense Media’s seal of approval.  On the surface, it’s not so surprising. Something like 80% of five-to-eight year-olds play games and 97% of teens. Early simulations like Reader Rabbit are still used in classrooms to drill reading and math skills.

But Minecraft, a blocky retro role-playing simulation that’s more Lego than svelte hi-tech wizardry, isn’t just the game du jour. Kids would skip dinner to play it if parents allowed. Minecraft is role playing and so much more.

Let me back up a moment. Most simulation games–where players role-play life in a pretend world–aren’t so much Make Your Own Adventure as See If You Survive Ours. Players are a passenger in a hero’s journey, solving riddles, advancing through levels and unlocking prizes. That’s not Minecraft. Here, they create the world. Nothing happens without their decision–not surroundings or characters or buildings rising or holes being dug. There isn’t a right or wrong answer. There’s merely what You decide and where those decisions land You. Players have one goal: To survive. Prevail. They solve problems or cease to exist. If the teacher wants to use games to learn history, Minecraft won’t throw students into a fully fleshed simulation of the American Revolution. It’ll start with a plot of land and students will write the story, cast the characters, create the entire 1776 world. Again, think Legos.

My students hang my picture in the Teacher Hall of Fame every time I let them play Minecraft–which I do regularly. Of course, I provide guidelines. Which they love. It’s fascinating that today’s game playing youth want a set of rules they must beat, parameters they must meet, levels (read: standards) they must achieve, and a Big Goal (think: graduation) they can only reach after a lot of hard work, intense thinking, and mountains of problems. Look into the eyes of a fifth grader who just solved the unsolvable–something most adults s/he knows can’t do. You’ll remember why you’re a teacher.

A note: Any time students use the internet, start with a discussion on how to use it safely. This is especially important with multi-player games like Minecraft (you will close the system at school, but that may not be the case in the student’s home). It is fairly easy for students to create their own servers (requires no hardware, just a bit of coding) and invite friends into their Minecraft world. Encourage this rather than entering an unknown server-world.

In case you must ‘sell’ this idea to your administration, here are three great reasons why students should use Minecraft in school: Reading, Writing, and Problem Solving.

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Top 10 Hits and Misses for 2021

Since we at Ask a Tech Teacher started this blog thirteen years ago, we’ve had almost 5.6 million views from visitors, about 10,000 followers who have read some or all of our 2,731 articles on integrating technology into the classroom. This includes tech tips, website/app reviews, tech-in-ed pedagogy, how-tos, videos, and more. We have regular features like:

If you’ve just arrived at Ask a Tech Teacher, start here.

It always surprises us what readers find to be the most and least provocative. The latter is as likely to be a post one of us on the crew put heart and soul into, sure we were sharing Very Important Information, as the former. Talk about humility.

Here they are–my top 10 hits of 2021 (though I’ve skipped any that have to do with website reviews and tech tips because they’re covered in separate posts):

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See you January 3rd!

I’ll be taking a few weeks off–December 19-January 3rd–to edit/format my website, work on projects with a deadline, prioritize life, and wish my two adult military children could come home to visit. I may drop in on you-all as you enjoy your holidays, but mostly I’ll be regenerating.

I wish you a wonderful season, safe and filled with family.

See you in a few weeks!

Here’s the sign-up link if the image above doesn’t work:

http://eepurl.com/chNlYb

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11 Ways to Update Your Online Presence

For regular readers of Ask a Tech Teacher, these are yearly reminders. For new readers, these are like body armor in the tech battle. They allow you to jubilantly overcome rather than dramatically succumb. 

11 Ways to Update Your Online Presence

For most teachers I know, life zooms by, filled with lesson planning, teaching, meeting with grade-level teams, chatting with parents, attending conferences (to stay UTD), and thinking. There are few breaks to update/fix/maintain the tech tools that allow us to pursue our trade.

That includes your online presence and all those personal profiles. But, that must happen or they no longer accomplish what we need. If they aren’t updated, we are left wondering why our blog isn’t getting visitors, why our social media Tweeple don’t generate activity, and why you aren’t being contacted for networking. Here’s a short list of items that won’t take long to accomplish:

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Happy Thanksgiving Week to All!

I’m taking next week off. I’ll be preparing for my daughter’s holiday visit from her home in DC and my son who’s visiting virtually from Okinawa Japan. I am so excited to see both of them!

I’ll be back November 29th. Any emergencies–drop me a line at [email protected].

http://eepurl.com/chNlYb


Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, webmaster for four blogs, an Amazon Vine Voice, CSTA presentation reviewer, freelance journalist on tech ed topics, and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.

10 Ways Any Teacher Can (and Should) Use Technology

Common Core tells us:

New technologies have broadened and expanded the role that speaking and listening play in acquiring and sharing knowledge and have tightened their link to other forms of communication. Digital texts confront students with the potential for continually updated content and dynamically changing combinations of words, graphics, images, hyperlinks, and embedded video and audio.

The underlying theme can’t be ignored by teachers any longer: A 21st Century learner requires technologic proficiency. Proof enough is that Common Core summative assessments will be completed online—only possible if students use technology as comfortably as paper and pencil to demonstrate knowledge.

But how do you do that if you aren’t a ‘techie’ or a ‘geek’, if you barely use a Smartphone much less the myriad of online tools. I have ten strategies that will make your teaching life easier, bump up your effectiveness with students, and save time complying with Common Core standards. Try these ten tech uses. Watch what a difference they make:

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