If you’ve been swearing all year to get students online using some of those amazing digital tools. I have some ideas for you. These eight projects will be so much fun, they will eagerly welcome the new school year, hoping you have more for them to learn.
The trick with so many of these online sites is: Let students explore. Don’t rush them. Don’t teach them every twist and turn. Don’t expect perfection. Expect inquiry and enthusiasm and self-paced discovery. Let them solve problems as they create.
Here are eight ideas for amazing end-of-year projects that leave students thinking school is ending too soon:
End-of-year Multimedia Summative
Students take pictures of each other holding up favorite projects or working on tech skills–humorously, of course. Use these pictures in an Animoto movie to share light-hearted details of their Year in Tech. Open it with a magazine cover of student (created in Big Huge Labs). Accessorize with music, transitions, and text bubbles. Save to class network and load onto the school set of iPads. Students can play these movies on the last day of class as they celebrate the end of school. If you don’t have iPads, gather students in comfortable seating, play a student video as they reflect on another successful year of Tech.
Create trading cards (in Big Huge Labs) for next year’s students that share grade-level hints and tips about thriving in tech class
Voki Cheerleader
Create a Voki that will greet next year’s students with attaboys when they most need it–you can do it–just two more minutes of typing! You are blazing! And you almost never look at your fingers–woah!
Introductory Movie
Create a movie of the school for prospective students. Walk around the campus sharing what goes on in the gym, the science lab, lockers. It should be upbeat and positive, underscoring activities that make the school a uniquely great learning environment
Digital Welcome Book
Create a digital ‘Welcome’ book, telling next year’s new students how to keep track of log-ins, what the computer UN and PW is, the best approach to keyboarding, when Minecraft Mania time is, and anything else you decide is important for new students. Maybe do the Classroom tour that the teacher usually does on the first day of school. Walk around the classroom pointing out where the bulletin boards are with important news, what the ‘Evidence Board’ is, how to use the printer, where to get new headphones/pencils if yours disappear–which are the best headphones. Tape this as a movie that can be played on an iPad. Next year students will each receive an iPad at the classroom door with instructions on how to activate their student-guided tour.
Jeopardy Summative
Play Tech Class Jeopardy! There are a lot of online templates for Jeopardy. Simply use questions that sum up the year’s worth of tech knowledge or take questions from students. What do they think was most important? Divide the class into teams, give them study guides to prepare. While they study, you create the game slides, and then play on the last day.
An alternative to this is to have each team create their own Jeopardy game, with questions of their choice, and spend 15 minutes on each game–see who wins.
Put up a Padlet (the new name for Wallwisher) on the class website, blog or wiki (in my case, the class internet start page) inviting all students to add notes about what they’re doing this summer. Keep these up all summer, until the new school year. Students can check in while on vacation and add notes for classmates about what they ended up doing even though they planned something else.
Get students started on Khan Academy with accounts and an understanding of how it works. Khan Academy is intended to be student-directed, individually-paced, so your goal as the year ends is to get them comfortable using the program, creating a supportive learning community that will take them through summer. If you’re not familiar with Khan Academy, you may be thinking–What’s she talking about? Students won’t do math over the summer? Check out Khan Academy’s website. It’ll change your mind.
Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, webmaster for four blogs, an Amazon Vine Voice, CSTA presentation reviewer, freelance journalist on tech ed topics, contributor to NEA Today, and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.
What is Minecraft Mania? Sounds like something my kids would like.
Kids as young as 1st grade love Minecraft. I couldn’t believe it at first, but my students will even take a pre-quiz (where I assess their reasons for playing Minecraft–all educational, of course) to play the game. Love it.
Yes, my own kids like to play it at home but I hadn’t used it at school. Is there an educational tie-in you use? Also, I know at home when my daughter is on a server, there are sometimes some people on there who use bad language. I was just wondering if you’d had any problems with that. I can totally see the 5th graders wanting to get on a server and all play together if I open up that door…
The most popular one is Minecraftedu. It’s a bit tamer and lots of educational themes. Wildly popular.