Category: 6th grade

6 Unplugged Hour of Code Activities

Over the next week, I’ll share ideas that will get you ready for your Hour of Code. This includes (links won’t work until the articles are posted):

  1. An Overview of This Week
  2. Long list of websites by grade
  3. 10 Unusual Projects
  4. 6 Unplugged Hour of Code Activities (today)

***

These unplugged activities go back to the roots of coding. The idea started as a clever way to teach students to think critically and problem-solve. The easiest way was to gamify coding, put students on a digital device they loved, and set them free. One hour, according to Hour of Code, would show them that deep thinking was fun and problem-solving was exhilarating.

I happen to agree. Some of my most gratifying moments are when I accomplish the impossible, unravel a Mobius Strip-like problem, or force myself to do what I’ve never before done. Hour of Code does that every year for oh many students. But here’s my issue: Too often, kids forget that the goal is to practice critical thinking and problem solving, not pursue a career in programming.

Let’s reinforce that goal by stepping away from digital device, recognize that these skills — critical thinking and problem-solving — apply to any part of life, even without a computer, iPad, or smartphone in hand. All kids need is their brain which happily, every child carries with them.

Here are some of my favorite unplugged activities:

Crazy Circuits With Squishy Circuits

I admit, when I first received this kit, I didn’t get the name–Crazy Circuits with Squishy Circuits. I couldn’t get my brain around all those words until I unwrapped the box and pulled the parts out. Then I got it: This had a ton of promise. If you’ve ever made Play Dough at home or in science class and used it as conductors and insulators–that’s the squishy part. When you poke circuits that light up or run motors or a bunch of other stuff into the dough–that’s the crazy part. With this relatively inexpensive kit, a wide age range of students learn about seemingly complicated topics such as insulators, conductors, resistance, and parallel and series circuits.

This is ready to go out of the box which means no soldering required.

How to Use it

The Crazy Circuits With Squishy Circuits kit includes six containers of colored squishy dough–some conductive and some insulating–and a variety of Crazy Circuits Chips. You don’t have to make anything or buy anything else. Detailed directions, project guides, educational resources, and videos can be found online in the Ward’s Science database. Crazy Circuits are compatible with LEGO™ and similar brick building systems.

If you’re wondering how squishy dough can conduct electricity, watch this 4-minute TED Talk. Though the video shows how to make the dough, you don’t have to do that. Ward’s Science sends it as part of the kit. You just attach the circuits, motors, and conductors, and let your creativity flow:

(more…)

10 Ways Any Teacher Can (and Should) Use Technology

Common Core tells us:

New technologies have broadened and expanded the role that speaking and listening play in acquiring and sharing knowledge and have tightened their link to other forms of communication. Digital texts confront students with the potential for continually updated content and dynamically changing combinations of words, graphics, images, hyperlinks, and embedded video and audio.

The underlying theme can’t be ignored by teachers any longer: A 21st Century learner requires technologic proficiency. Proof enough is that Common Core summative assessments will be completed online—only possible if students use technology as comfortably as paper and pencil to demonstrate knowledge.

But how do you do that if you aren’t a ‘techie’ or a ‘geek’, if you barely use a Smartphone much less the myriad of online tools. I have ten strategies that will make your teaching life easier, bump up your effectiveness with students, and save time complying with Common Core standards. Try these ten tech uses. Watch what a difference they make:

(more…)

Tech Ed Resources for your Class–K-8 Keyboard Curriculum

I get a lot of questions from readers about what tech ed resources I use in my classroom so I’m going to take a few days this summer to review them with you. Some are edited and/or written by members of the Ask a Tech Teacher crew. Others, by tech teachers who work with the same publisher I do. All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular.

Today: K-8 Keyboard Curriculum

Overview

K-8 Keyboard Curriculum (four options plus one)–teacher handbook, student workbooks, companion videos, and help for homeschoolers

2-Volume Ultimate Guide to Keyboardingkeyboarding

K-5 (237 pages) and Middle School (80 pages), 100 images, 7 assessments

K-5–print/digital; Middle School–digital delivery only

Aligned with Student workbooks and student videos (free with licensed set of student workbooks)

Student workbooks sold separately

__________________________________________________________________________

1-Volume Essential Guide to K-8 Keyboarding

120 pages, dozens of images, 6 assessments

Great value!

Delivered print or digital

Doesn’t include: Student workbooks

(more…)

6 Unplugged Activities for Hour of Code

Hour of Code–December 7th-12, 2020–is a time when teachers show students why they should love-not-fear coding and students find out that these activities — often seen as geeky or impossible — aren’t. They’re actually fun.

Over the next week, I’ll share ideas that will get you ready for your Hour of Code. This includes (links won’t work until the articles are posted):

***

These suggestions go back to the roots of coding. The idea started as a clever way to teach students to think critically and problem-solve. The easiest way was to gamify coding, put students on a digital device they loved, and set them free. One hour, according to Hour of Code, would show them that deep thinking was fun and problem-solving was exhilarating.

I happen to agree. Some of my most gratifying moments are when I accomplish the impossible, unravel a Mobius Strip-like problem, or force myself to do what I’ve never before done. Hour of Code does that every year for oh many students. But here’s my issue: Too often, kids forget that the goal is to practice critical thinking and problem solving, not pursue a career in programming.

Let’s reinforce that goal by stepping away from digital device, recognize that these skills — critical thinking and problem-solving — apply to any part of life, even without a computer, iPad, or smartphone in hand. All kids need is their brain which happily, every child carries with them.

Here are some of my favorite unplugged activities:

Crazy Circuits With Squishy Circuits

I admit, when I first received this kit, I didn’t get the name–Crazy Circuits with Squishy Circuits. I couldn’t get my brain around all those words until I unwrapped the box and pulled the parts out. Then I got it: This had a ton of promise. If you’ve ever made Play Dough at home or in science class and used it as conductors and insulators–that’s the squishy part. When you poke circuits that light up or run motors or a bunch of other stuff into the dough–that’s the crazy part. With this relatively inexpensive kit, a wide age range of students learn about seemingly complicated topics such as insulators, conductors, resistance, and parallel and series circuits.

This is ready to go out of the box which means no soldering required.

How to Use it

The Crazy Circuits With Squishy Circuits kit includes six containers of colored squishy dough–some conductive and some insulating–and a variety of Crazy Circuits Chips. You don’t have to make anything or buy anything else. Detailed directions, project guides, educational resources, and videos can be found online in the Ward’s Science database. Crazy Circuits are compatible with LEGO™ and similar brick building systems.

If you’re wondering how squishy dough can conduct electricity, watch this 4-minute TED Talk. Though the video shows how to make the dough, you don’t have to do that. Ward’s Science sends it as part of the kit. You just attach the circuits, motors, and conductors, and let your creativity flow:

(more…)

Tech Ed Resources for your Class–K-12 Tech Curriculum

I get a lot of questions from readers about what tech ed resources I use in my classroom so I’m going to take a few days this summer to review them with you. Some are edited and/or written by members of the Ask a Tech Teacher crew. Others, by tech teachers who work with the same publisher I do. All of them, I’ve found, are well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular.

Today: K-12 Technology Curriculum

Overview

The K-12 Technology Curriculum is Common Core and ISTE aligned, and outlines what should be taught when so students have the necessary scaffolding to use tech in the pursuit of grade level state standards and school curriculum.

technology curriculum

Each book is between 212 and 252 pages and includes lesson plans, assessments, domain-specific vocabulary, problem-solving tips, Big Idea, Essential Question,  options if primary tech tools not available, posters, reproducibles, samples, tips, enrichments, entry and exit tickets, and teacher preparation. Lessons build on each other kindergarten through 5th grade. Middle School and High School are designed for the grading period time frame typical of those grade levels with topics like programming, robotics, writing an ebook, and community service with tech.

Most (all?) grade levels include base topics of keyboarding, digital citizenship, problem solving, digital tools for the classroom, and coding.

Included are optional student workbooks (sold separately) that allow students to be self-paced, responsible for their own learning. They include required rubrics, exemplars, weekly lessons, full-color images, and more.

The curriculum is used worldwide by public and private schools and homeschoolers.

Who needs this

Tech teachers, tech coordinators, library media specialists, curriculum specialists

Classroom grade level teachers if your tech teacher doesn’t cover basic tech skills.

(more…)

Tech Ed Resources–K-8 Keyboard Curriculum

I get a lot of questions from readers about what tech ed resources I use in my classroom so I’m going to take a few days this summer to review them with you. Some are edited and/or written by members of the Ask a Tech Teacher crew. Others, by tech teachers who work with the same publisher I do. All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular.

Today: K-8 Keyboard Curriculum

Overview

K-8 Keyboard Curriculum (four options plus one)–teacher handbook, student workbooks, companion videos, and help for homeschoolers

2-Volume Ultimate Guide to Keyboardingkeyboarding

K-5 (237 pages) and Middle School (80 pages), 100 images, 7 assessments

K-5–print/digital; Middle School–digital delivery only

Aligned with Student workbooks and student videos (free with licensed set of student workbooks)

Student workbooks and videos sold separately

__________________________________________________________________________

1-Volume Essential Guide to K-8 Keyboarding

120 pages, dozens of images, 6 assessments

Great value!

Delivered print or digital

Doesn’t include: Student workbooks or videos

(more…)

Tech Ed Resources–K-8 Tech Curriculum

I get a lot of questions from readers about what tech ed resources I use in my classroom so I’m going to take a few days this summer to review them with you. Some are edited and/or written by members of the Ask a Tech Teacher crew. Others, by tech teachers who work with the same publisher I do. All of them, I’ve found, are well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular.

K-8 Technology Curriculum

Overview

The K-8 Technology Curriculum is Common Core and ISTE aligned, and outlines what technology should be taught when so students have the necessary scaffolding to use tech in the pursuit of grade level state standards and school curriculum.

technology curriculum

Each book is between 212 and 252 pages and includes lesson plans, assessments, domain-specific vocabulary, problem-solving tips, Big Idea, Essential Question,  options if primary tech tools not available, posters, reproducibles, samples, tips, enrichments, entry and exit tickets, and teacher preparation. Lessons build on each other, kindergarten through 5th grade. For Middle School, they are designed for the grading period time frame typical of those grade levels, with topics like programming, robotics, and community service with tech.

Most (all?) grade levels include base topics of keyboarding, digital citizenship, problem solving, digital tools for the classroom, and coding.

Included are optional student workbooks (sold separately) that allow students to be self-paced, responsible for their own learning. They include required weblinks, rubrics, exemplars, weekly lessons, full-color images, and more.

The curriculum is used worldwide by public and private schools and homeschoolers.

Who needs this

Tech teachers, tech coordinators, library media specialists, curriculum specialists

Classroom grade level teachers if your tech teacher doesn’t cover basic tech skills.

(more…)

Tech Ed Resources for your Class–K-8 Keyboard Curriculum

I get a lot of questions from readers about what tech ed resources I use in my classroom so I’m going to take a few days this summer to review them with you. Some are edited and/or written by members of the Ask a Tech Teacher crew. Others, by tech teachers who work with the same publisher I do. All of them, I’ve found well-suited to the task of scaling and differentiating tech skills for age groups, scaffolding learning year-to-year, taking into account the perspectives and norms of all stakeholders, with appropriate metrics to know learning is organic and granular.

Today: K-8 Keyboard Curriculum

Overview

K-8 Keyboard Curriculum (four options plus one)–teacher handbook, student workbooks, companion videos, and help for homeschoolers

2-Volume Ultimate Guide to Keyboardingkeyboarding

K-5 (237 pages) and Middle School (80 pages), 100 images, 7 assessments

K-5–print/digital; Middle School–digital delivery only

Aligned with Student workbooks and student videos (free with licensed set of student workbooks)

Student workbooks sold separately

__________________________________________________________________________

1-Volume Essential Guide to K-8 Keyboarding

120 pages, dozens of images, 6 assessments

Great value!

Delivered print or digital

Doesn’t include: Student workbooks 

(more…)

co-authoring

4 Innovative Ways to Co-Author a Book

co-authoring studentsEveryone wants to write a book — right? Studies show that 74% of people think they have a book in them. Teens are no exception. With the ease in which that can be done, thanks to word processors like Word and Docs, online editors like Grammarly, and automated publishers like Kindle, there’s no reason why teens can’t do just that. Look at this list of kids who wrote successful books in their teens — or in one case, before:

As a teacher, I recognize that writing a book ticks off a range of student writing skills by providing organic practice in many required standards such as descriptive detail, well-structured event sequences, precision in words and phrases, dialogue, pacing, character development, transition words, a conclusion that follows what came before, research, and production/distribution of the finished product. I’ve tried novel-writing activities with students several times to varied results. Everyone starts out fully committed and enthusiastically engaged but by the end of the project, only the outliers on the Bell Curve finish. The rest have too much trouble balancing the demands inherent to writing a 70,000-word book (or even its shorter cousin, the novella). That I understand, as a teacher-author struggling with the same problems. As a result, usually I settle for less-impassioned but easier-accomplished pieces like short stories or essays.

Then I discovered co-authoring, a way to get all of the good achieved from writing a book without the intimidating bad. Many famous books have been co-authored, most recently, Bill Clinton and James Patterson’s The President is Missing but there’s also Neil Gaiman and Terry Pratchett’s Good Omens, Stephen King and Peter Straub’s The Talisman, and Preston and Child’s Special Agent Pendergast series. Done right, co-authoring encourages not just the writing skills we talked about earlier but perspective-taking, collaboration, and the teamwork skills that have become de rigueur in education.

The most common approach to co-authoring a book is to have students write alternate chapters but this doesn’t work for everyone. Today, I want to talk about four alternative co-authoring approaches that allow students to differentiate for their unique needs:

  1. vignettes
  2. multiple POV
  3. themed collections
  4. comics

(more…)

Digital Citizenship Projects

Education has changed. No longer is it contained within four classroom walls or the physical site of a school building. Students aren’t confined by the eight hours between school bells or the struggling budget of an underfunded program. Now, education can be found anywhere — teaming up with students in Kenya, Skyping with an author in Sweden, or chatting with an astrophysicist on the International Space Station. Students can use Google Earth to take a virtual tour of a zoo or a blog to collaborate on class research. Learning has no temporal or geographic borders and is available wherever students and teachers find an Internet connection. This vast landscape of resources is offered digitally, freely (often), and equitably (hopefully), but to take that cerebral trek through the online world, children must know how to do it safely, securely, and responsibly. This used to mean limiting access to the Internet, blocking websites, and layering rules upon rules hoping (vainly) to discourage students from using an infinite and fascinating resource. It didn’t work. Best practices now suggest that instead of cocooning students, we teach them to be good digital citizens, confident and competent. Here are eleven projects to teach kids authentically, blended with your regular lessons, the often complicated topic of becoming good digital citizens, knowledgeable about their responsibilities in an Internet world. (more…)