Category: 1st

5 Favorite Websites for K-5

One of the biggest problems I face as a technology teacher is the wealth of information out there for teachers, parents, students. I try to stay on top of it (as you who subscribe to my hook-76785_640Weekend Websites know), but there is so much more than I can cover with one-a-week.

So, this week, I’m giving you 5. You will love these. I find myself sharing them with colleagues in answer to their tech ed needs so decided it was time to share them with you also:

BrainPop Game Up

BrainPop offers a great group of games for science, math, social studies, and health–all easy to maneuver, age-appropriate and fun learning. The gamification of education is alive and well at BrainPop

Fly Across America

This is a gorgeous eight-minute tour across America via biplane. It took my classes by storm.

Knowmia

Filled with Free video tutorials and interactive materials for your students. This is a website and an app with tutorials, over 10,000 lessons, ‘knowledge maps’ for chemistry and biology, even a how-to for creating video lessons.

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Now Available: K-8 Digital Citizenship Curriculum

Digital Citizenship Curriculum for K-8 (print or digital)

Why do teachers need to teach Digital Citizenship?

Education has changed. No longer is it contained within four classroom walls or the physical site of a school building. Students aren’t confined by the eight hours between the school bell’s chimes or the struggling budget of an underfunded program.

Now, education can be found anywhere, by collaborating with students in Kenya or Skyping with an author in Sweden or chatting with an astrophysicist on the International Space Station. Students can use Google Earth to take a virtual tour of a zoo or a blog to collaborate on a class project. Learning has no temporal or geographic borders, available 24/7 from wherever students and teachers find an internet connection.

This vast landscape of resources is available digitally, freely, and equitably, but before children begin the cerebral trek through the online world, they must learn to do it safely, securely, and responsibly. This conversation used to focus on limiting access to the internet, blocking websites, and layering rules upon rules hoping (vainly) that students would be discouraged from using this infinite and fascinating resource.

It didn’t work.

Best practices now suggest that instead of protecting students, we teach them to be good digital citizens, confident and competent in the use of the internet.

What’s included in K-8 Digital Citizenship Curriculum?

This 70-page text is your guide to what our children must know at what age to thrive in the community called the internet. It’s a roadmap for blending all the pieces into a cohesive, effective student-directed cyber-learning experience that accomplishes ISTE’s general goals to:

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How to Thrive as a Digital Citizen

Thanks to the pervasiveness of easy-to-use technology and the accessibility of the internet, teachers are no longer lecturing from a dais as the purveyor of knowledge. Now, students are expected to take ownership of their education, participate actively in the learning process, and transfer knowledge learned in the classroom to their lives.

In days past, technology was used to find information (via the internet) and display it (often via PowerPoint). No longer.  Now, if you ask a fifth grade student to write a report on space exploration, here’s how s/he will proceed:

Understand ‘Digital Citizenship’

Before the engines of research can start, every student must understand what it means to be a citizen of the world wide web. Why? Most inquiry includes a foray into the unknown vastness of the www. Students learn early (I start kindergartners with an age-appropriate introduction) how to thrive in that virtual world. It is a pleasant surprise that digital citizenship has much the same rules as their home town:

Don’t talk to bad guys, look both ways before crossing the (virtual) street, don’t go places you know nothing about, play fair, pick carefully who you trust, don’t get distracted by bling, and sometimes stop everything and take a nap.

In internet-speak, students learn to follow good netiquette, not to plagiarize the work of others, avoid scams, stay on the website they choose, not to be a cyber-bully, and avoid the virtual ‘bad guys’. Current best practices are not to hide students from any of these, but to teach them how to manage these experiences.

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hour of code

16 Great Virtual Field Trips

walk through a forestI have searched long and hard for the type of virtual tour that immerses you in the environment. They’re harder to find than you’d think. Lots of sites promise ‘virtual tours’ and deliver pictures. Somehow, that doesn’t cut it.

Finally, I have a list I can recommend. Some covers acres of land, some a single bone, but all are amazing. See what you think (check here for updates):

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problem solving

25 Most Common Problems Your Students Will Face

There are 25 problems that stump students most often when they use the computer. They’re questions like, ‘My audio doesn’t work’ and ‘My screen is frozen’. How about ‘I deleted *** and didn’t mean to’? Does that sound familiar? These 25 problems account for 70% of the issues that make students unable to use the computer for whatever they’re trying to accomplish. If they can solve these, they are much more independent and the tech experience much more authentic.

I’ve updated this from my last year’s list. Did I miss any?

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Do Your Children Need Computers for School?

kids and computersThis is a question I get from parents all the time. Most parents want to get what their child needs as affordably as possible, and don’t want to save a few bucks at the expense of their child. If that sounds like you,

Here are my suggestions:

  1. Start by talking to the classroom teacher. What are their expectations of the child? If they’re like the ones in my school, they will want him/her to have access to basic software and the internet for research, maybe email. That’s it.
  2. You’re wondering whether a desktop is good for your child, or do they need a laptop? There are lots of reasons why a laptop might be a good decision for your particular family dynamics, but in general terms, a desktop is fine for a younger child (K-5). They don’t need to take it to friend’s house for group projects much until they reach middle school, and I would not suggest gearing a more-expensive laptop decision around an occasional project. I guarantee, the teacher won’t.
  3. There are other reasons why a desktop is a good decision. It is more durable (it isn’t carried around, so can’t be dropped). If the monitor breaks, you don’t have to replace the entire computer–just the monitor. Because it’s cheaper, it can be replaced if your child somehow destroys it or part of it (this should be expected of new users). And, a desktop has a larger hard drive, more memory and more drives/ports for input devices. That makes it more adaptable to unexpected needs.
  4. Now you need to select which level of desktop your child requires. Does s/he need the basic $350 on sale version or the everything-in-it upgrade? My suggestion is to start simple. Basic. See what the child uses, what else he needs before making an expensive decision. Most kids are fine with the lower end of productivity. Some, though, want the works. You’ll know by the time you’re ready for an upgrade.

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