10 Space Websites That Will Launch Your Class Study

Space units are always exciting. Part of it’s the history, but a lot is that space is our final frontier, a wild  untamed land that man knows so little about. I have a list of over 20 websites I use to support this theme for K-8. Here are 10 of my favorites:

100,000 Stars

100,000 Stars is an interactive visualization of the stellar neighborhood showing the real location of over 100,000 nearby stars. You can zoom in on 87 major named stars including our Sun. There’s a brief introduction and a longer tour students can take to get acquainted with the program. From there, it’s intuitive to use with many of the same browsing tools students are used to from other programs.

100,000 Stars is programmed by space enthusiasts at Google. The introductory music is mesmerizing. Put your headphones on and fly.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

This web tool applies well to space units as well as research requirements addressing outer space.

Because it is part of Chrome Experiment, it works only in Chrome browsers. You should have at least two browsers available at all times (a good problem solving strategy for students is to switch browsers if a web-based program doesn’t work) on class computers, so take the opportunity to introduce students to Chrome if they aren’t already familiar with it.

Cost: Free

Age group: 2-8

Overall rating: 5/5

100,000 stars

Build a Satellite

This is an online simulation that challenges students to build a working satellite. They choose what science their satellite will study, select the wavelengths, instruments, and optics that will be required, and then build! After launch, students can learn about a large range of real astronomical missions dating from the 1980s and the data they collected.

The game is a cooperative effort of the James Webb Space Telescope and NASA Goddard Space Flight Center

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

To build a satellite, students must understand advanced topics like wavelength and optics, and research scientific areas such as black holes, the Early Universe, and galaxies as they select what their satellite will study. A real interest in telescopes and space science will make this game more meaningful.

Cost: Free

Age group: High school and college

Overall rating: 5/5

build a satellite

Build Your Own Solar System

Build a solar system on this online National Geographic site. Design planets and stars, spawn life, but construct carefully–the fate of your planetary system requires keen celestial reasoning, correct mass and atmosphere for location, and an understanding of gravity.

This program reminded me of SimEarth–a wildly popular software program released twenty-five years ago–but on a much simpler level.

Educational Applications

Use this game when studying space, problem solving and critical thinking. Planets must have appropriate mass and atmosphere to survive. As students build, have them take snapshots of their systems to share with classmates.

Cost: Free

Age group: Middle School

Overall rating:

solarsystembuilder

Earth Song

This four-minute video discusses the sounds recorded by NASA spacecraft coming from our planet, Earth. Nicknamed Chorus, the song is an electro-magnetic phenomenon  that is both haunting and musical. This ‘song’, which sounds a bit like bird’s chirping, is pinged out from our planet endlessly into deep space.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

Play this as an introduction to the mystery that is space. It can be included in a list of websites that students independently access during flipped classroom preparation for a space unit.

Cost: Free

Age group: K-8

Overall rating: 5/5

earth song

Moon Landing

The Apollo 11 mission was the first manned mission to land on the Moon. On July 20 1969, during the final landing phase, the computer began steering the Eagle directly towards a crater. Astronaut Neil Armstrong was forced to take manual control and land the the spacecraft safely with only seconds of fuel to spare. Fly the final stage of this historic mission using keyboard controls.
....
This game is by Planet In Action, a provider of exciting Google Earth-based games. Besides this one, they offer simulations of flying helicopters, driving ships, and more.
Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpufEducational Applications

Educational Applications

This simulation uses the game skills students love to re-enact a  real-life dramatic event. The game also includes a ten-minute video discussing Apollo 11’s authentic Moon landing.

Cost: Free

Age group: 2nd-8th

Overall rating: 5/5

moon landing

NASA City

This website graphically shows how space science inventions have made life better on Earth. Users select either a home or a city, and then take a virtual tour of everyday activities and instruments that have resulted from the Space Program.  Each item within the home or city has a pop-up explanation of its background and what space program items led to its creation.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

During a Space Science unit, students can go through the many inventions that are rooted directly in the creation of cutting-edge products required in America’s Space program.

Cost: Free

Age group: 2nd-8th

Overall rating: 5/5

nasa city

Solar System Rap Song

This is a rap song that teaches kids about the Solar System. The music will have you tapping your toes and moving along with Puffy, the singing pig. When the song ends, students can view a collection of facts about each planet and the Solar System in general.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

This musical overview is a great way to begin a space science unit for K-3. Put it on a playlist of websites and let students discover it on their own, then play it as often as they’d like.

Cost: Free

Age group: K-3

Overall rating: 5/5

rap space song

Clickable Spacesuit

The spacesuit used on space shuttle and International Space Station missions is like a personal spacecraft. This site includes lots of information about space suits, how they’re used and why, and then provides a clickable image that allows students to explore every part of it. Students click a named portion and it explains how that piece is integrated into the space suit’s overall job.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

Include this as part of a far-ranging discussion on how man explores space. After all, it couldn’t be done without the space suit.

Cost: Free

Age group: 4th-8th

Overall rating: 4/5

Space station game

In this game, students experience the thrill of conducting NASA repair work on the International Space Station. After negotiating their way through the airlock, the student-as-astronaut will be tasked with jobs critical to help power up the space station so it can continue to operate. Oxygen is limited so students must efficiently yet quickly complete their ExtraVehicular Activities (EVAs) and get back into the airlock before the air supply runs out. In between repair jobs, students can leisurely explore the station before getting back to work, completing jobs such as unfurling solar arrays, repairing station parts, and conducting experiments.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

Use this simulation as part of either a space science unit or to encourage critical thinking and problem solving among students, possibly within an exercise on gamifying classroom lessons.

Cost: Free

Age group: 4th-8th

Overall rating: 5/5

We Choose the Moon

This is an interactive re-creation of the historic Apollo 11 mission to the moon. The images, video and audio from the mission are authentic (from the public domain) to give viewers a “mission experience.” Over 3.5 million people have explored this site.

Grammaropolis is aligned with both national Common Core standards and Texas Expected Knowledge and Skills Objectives for grades K-6. – See more at: http://www.techlearning.com/magazine/0007/grammaropolis/54131#sthash.bauH6spt.dpuf

Educational Applications

This is an authentic immersion into one of the most daring, courageous, and exciting missions in US history. Incorporate it either into a Space Science unit, a history unit covering the 1960’s, or the expansion of civilizations.

Depending upon student interest, this could take 30 minutes or longer, so be sure to provide sufficient time that students can explore all parts of the journey.

Cost: Free

Age group: 4th-8th

Overall rating: 5/5

apollo 11

All of these websites are free and easily-accessible to students from a wide variety of digital devices. You’ll enjoy them as much as your students.


Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, webmaster for four blogs, an Amazon Vine Voice, CSTA presentation reviewer, freelance journalist on tech ed topics, contributor to NEA Today, and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.

Author: Jacqui
Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, an Amazon Vine Voice, freelance journalist on tech ed topics, contributor to NEA Today, and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.