Category: Problem solving
169 Tech Tip #15–Save Early Save Often
In these 169 tech-centric situations, you get an overview of pedagogy—the tech topics most important to your teaching—as well as practical strategies to address most classroom tech situations, how to scaffold these to learning, and where they provide the subtext to today’s tech-infused education.
Today’s tip #15–Save Early Save Often
Category: CLASSROOM MANAGEMENT
Sub-category: Keyboarding, Problem-solving
Q: My computer crashes often. How do I keep from losing my work unexpectedly?
A: Saving is easier than you think. I know–you think it is easy, so what’s the deal? Have you ever lost your work because… it just disappeared–maybe a power surge, maybe you pressed the wrong button. Who knows, but hours of work evaporated. Encourage students to make it a habit to save every ten minutes.
Here’s what you do:
Hour of Code Website and App Suggestions for K-8
Here are ideas of apps and websites that teachers in my PLN used successfully in the past during Hour of Code:
Kindergarten
Start kindergartners with problem solving. If they love Legos, they’ll love coding
- BotLogic–great for Kindergarten and youngers
- Code–learn to code, for students
- How to train your robot–a lesson plan from Dr. Techniko
- Kodable--great for youngers–learn to code before you can read
Primo–a wooden game, for ages 4-7- Program a human robot (unplugged)
- Scratch Jr.
1st Grade
Hour of Code–What is it?
Coding–that mystical geeky subject that confounds students and teachers alike. Confess, when you think of coding, you see:
…when you should see
December 5-11, Computer Science Education will host the Hour Of Code–a one-hour introduction to coding, programming, and why students should love it. It’s designed to demystify “code” and show that anyone can learn the basics to be a maker, a creator, and an innovator.
Hour of Code–Is it the right choice?
I took a Classroom 2.0 Live webinar last year on rolling out the Hour of Code in the classroom. There were so many great things about that webinar, but one I’ll share today is why teachers DON’T participate in Hour of Code. Here are what the webinar participants said:
How about you? Why are you NOT doing Hour of Code?
Stay tuned for these Hour of Code articles on how to present coding in your classroom:
- Hour of Code: What is it? (November 15th)
- Hour of Code Suggestions by Grade Level (November 16th)
- 10 Projects to Kickstart Hour of Code (November 17th)
Ten Tech Problem-Solving Tips You Don’t Want to Miss
Here are the top ten problem-solving tips according to Ask a Tech Teacher readers:
- Tech Tip #108: Got a Tech Problem? Google It!
- What to do when your Computers Don’t Work
- 25 Techie Problems Every Student Can Fix–Update
- How to Teach Students to Solve Problems
- I Can Solve That Problem…
- Let Students Learn From Failure
- Let’s Talk About Habits of Mind
- Computer Shortkeys That Streamline Your Day
- #81: Problem Solving Board
- 5 Ways to Cure Technophobia in the Classroom
Hour of Code: Program Shortkeys
Creating a shortkey for a program will quickly become a favorite with your students. I use it for the snipping tool–because we use that a lot in class–but you can create one for any program you use a lot. Then I discovered how to create a shortkey for it:
- Go to Start
- Right click on the desired program
- Select ‘properties’
- Click in ‘shortcut’
- Push the key combination you want to use to invoke the snipping tool. In my case, I used Ctrl+Alt+S
- Save
Here’s a video to show you:
58 Hour of Code Suggestions by Grade Level
Here are ideas of apps and websites that teachers in my PLN used successfully in the past during Hour of Code:
Kindergarten
Start kindergartners with problem solving. If they love Legos, they’ll love coding
- BotLogic–great for Kindergarten and youngers
- Code–learn to code, for students
- Daisy the Dinosaur—intro to programming via iPad
- How to train your robot–a lesson plan from Dr. Techniko
- Kodable--great for youngers–learn to code before you can read
- Move the Turtle–programming via iPad for middle school

- Primo–a wooden game, for ages 4-7
- Program a human robot (unplugged)
- Scratch Jr.
1st Grade
- Code–learn to code, for students
- Hopscotch–programming on the iPad
- Primo–a wooden game, for ages 4-7
- Scratch Jr.
- Tynker
Hour of Code–Why Not
I took a Classroom 2.0 Live webinar last year on rolling out the Hour of Code in the classroom. There were so many great things about that webinar, but one I’ll share today is why teachers DON’T participate in Hour of Code. Here are what the webinar participants said:
Hour of Code–the Series
Coding–that mystical geeky subject that confounds students and teachers alike. Confess, when you think of coding, you see:
…when you should see
December 7-13, Computer Science Education will host the Hour Of Code–a one hour introduction to coding, programming, and why students should love it. It’s designed to demystify “code” and show that anyone can learn the basics to be a maker, a creator, and an innovator.











































