Category: 3rd Grade

LESSON PLANNING

#38: Introduction to Google Earth

Google Earth can be used for so many classroom activities. It is a favorite of even my kindergartners. I start by showing them how to pan in and out, drag to move the globe, change the perspective of the earth’s surface, use the built in tour or one I add on Calif. Missions or the solar system. I have fifth graders create a tour that the youngers then watch as a tie in. I also let them type in their address and visit their home, including street view.

Click on pages for a full size alternative. (more…)

Nineteen Ways to Use Spare Classroom Time

I keep a list of themed websites that are easy-in easy-out for students. They must be activities that can be accomplished enjoyably in less than ten minutes. In the parlance, these are called “sponges”.

What exactly are sponge activities? The term, originally coined by Madeline Hunter, refers to an activity designed to produce learning during the time taken up by “administrivia.” They stem from Hunter’s teaching philosophy that there should be no wasted moments in her classroom.

Here’s my list, by topic: (more…)

#12: Create Simple Shapes in Excel

What’s the first thing you think of when I say, Excel. Numbers, right–turning data into information. That is Excel’s ‘killer app’, but the ingenious human brain has come up with another striking use for Excel: Drawing. I spent a long time trying to find a lesson that taught drawing in Excel and/or offered example. I finally gave up and created my own. (more…)

Book Review: 55 Technology Projects for the Digital Classroom

55 Technology Projects for the Digital Classroom: Everything you need to integrate computers into K-8 classes

by Jacqui Murray

My rating: 5 of 5 stars

The all-in-one K-8 toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet NETS-S national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and NETS-S), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are KidPix, all MS productivity software, Google Earth, typing software and online sites, email, Web 2.0 tools (blogs, wikis, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Also included is an Appendix of over 200 age-appropriate child-friendly websites. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it’s everything you’d need to successfully integrate technology into the twenty-first century classroom.

(more…)