Category: Teaching Strategies

samr

Use the SAMR Model to Spearhead Technology in Your Classroom

samr stepsThis is a question I get often from teachers: Technology is always an extra layer of work in my classroom. How can I blend it into what I already do without taking time I don’t have? When I first addressed this issue fifteen years ago, it was all about replacing traditional classroom tools with one on a computer. For example, book reports were typed on the computer instead of handwritten, or math facts were practiced with a math game instead of flash cards. But that quickly became cumbersome. Teachers didn’t know how to use the digital tools and there was never enough training to untip that balance. At the end of the day, paper-and-pencil was easier, faster, and perfectly understood. Soon, even the most stalwart tech-infused teachers discovered it was just as effective to use traditional tools and pull out the tech stuff for special occasions.

What happened? How did such a good idea go so wrong? The problem was four-fold:

  • students didn’t have the technology foundation to smoothly incorporate digital tools into projects. Too often, the effort to provide evidence of learning suffered as students (and teachers) became mired in efforts to get the technology to work. Where is the tool? How do you do **? Why is the program not working?
  • teachers didn’t have training in the tools. Even schools that made herculean efforts to train teachers in technology found themselves flailing. Even teachers who understood the tool would struggle with the inadequate infrastructure, the undependability of the technology itself, and the non-intuitive nature of so many of the programs they wanted to use. As a result, they used tools they understood rather than those best-suited for the project and learning.
  • projects always–really, always–took longer using technology than the traditional low-tech approach.
  • school infrastructure often struggled to support the exciting plans that tech-savvy teachers wanted to try. Computers froze or the network became over-burdened or the internet went down just as students required them the most. The money required to fix these problems was measured in the thousands of dollars–tens of thousands. Too many schools just didn’t have that budget.

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tech in ed

How to Create a Tech-based Curriculum Using the SAMR Model

tech in edThis is a question I get often from teachers: How do I teach my state/national/international curriculum using technology? When I first addressed this issue about fifteen years ago, there weren’t any tools to make this happen. In fact, I ended up writing my own project-based technology curriculum (now in its fifth edition). I wanted a curriculum that scaffolded learning year-to-year, blended into the school academic program, could be re-formed to apply to any academic topic, differentiated for varied student learning style, and was age-appropriate for the needs of the digital natives populating my classroom. Everything I found through traditional sources was skills-based, undifferentiated, and relied on programs that have always been around rather than the ones that incited student passion.

The most difficult part was convincing colleagues that 2nd graders couldn’t write a book report in MS Word until they understood toolbars, keyboarding basics, enough digital citizenship to research effectively online, and how to solve the never-ending-but-repetitive tech problems they surely would face during their work.

Overall, it took a year to curate teacher needs, evaluate what skills were required to accomplish them, and then blend them into a tech program that optimized learning for the particular age group.

Before I disclose my secret formula, let’s assess where you are–right now–in your technology integration efforts. Dr. Ruben Puentedura developed the popular SAMR model as a way for teachers to evaluate how they are incorporating technology into their instructional practice. Here’s how it works:

Substitution

Tech acts as a direct tool substitute with no functional change.

This is a great starting point. Look at what you’re doing in your lesson plans and consider what tech tools could replace what you currently use. For example, if you make posters to discuss great inventors, could you use an online tech tool like Glogster or Canva?

Augmentation

Tech acts as a direct tool substitute with functional improvement.

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thinking

Let’s Talk About Habits of Mind

habits of mindPedagogic experts have spent an enormous amount of time attempting to unravel the definition of ‘educated’. It used to be the 3 R’s–reading, writing, and ‘rithmetic. The problem with that metric is that, in the fullness of time, those who excelled in the three areas weren’t necessarily the ones who succeeded. As long ago as the early 1900’s, Teddy Roosevelt warned:

“C students rule the world.”

It’s the kids without their nose in a book that notice the world around them, make connections, and learn natively. They excel at activities that aren’t the result of a GPA and an Ivy League college. Their motivation is often failure, and taking the wrong path again and again. As Thomas Edison said:

“I have not failed. I’ve just found 10,000 ways that won’t work.”

Microsoft founder, Bill Gates, and Albert Einstein are poster children for that approach. Both became change agents in their fields despite following a non-traditional path.

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What is the Flipped Classroom

When I was editing the 8th grade tech curriculum, I got wowed by ‘infographics’–a visual approach to communicating information. Yes, I have known for a long time about ‘infographics’, but haven’t really paused to considered their strength. This dove-tailed nicely when I started getting questions from readers like, “What is a ‘flipped classroom’?”

Here–take a look at this one from Cool Infographics (and click the link–they have some great visual stuff over there):

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