December 9-15th, 2019, Computer Science Education will host the Hour Of Code–a one-hour introduction to students on coding, programming, and why they should love it, designed to demystify “code” and show that anyone can learn the basics to be a maker, a creator, and an innovator. This year’s theme:
Computer Science for Good #CSforGood
Coding–that mystical geeky subject that confounds students and teachers alike. It feels like:
When it should feel like:
Coding is a great tie-in to Common Core Math Standards. Anytime I can show students how to complete math skills without doing math, it’s a plus (because they don’t expect a discussion on problem-solving or Minecraft to help with math).
Over the next week, I’ll share ideas that will get you ready for your Hour of Code. This includes (links won’t work until the articles are posted):
- Websites for Hour of Code by Grade
- How Students Can Build Their Own Apps
- 4 Unplugged Activities for Hour of Code
Also: Check out these posts from previous years:
- 3D Tin website review
- 10 Unusual Hour of Code Projects
- Augmented Reality with Metaverse
- Coding and US Security (Navajo Code Talkers)
- Hour of Code–Is it the right choice?
- Build Websites
- Minecraft Review
- PrimoToys–unplugged programming for youngers
- Scratch Jr.
- Websites and Apps to Support Hour of Code
- Why Should Students Learn Computer Science? A Teacher’s Perspective
Hour of Code lesson plans
Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, webmaster for four blogs, an Amazon Vine Voice, CSTA presentation reviewer, freelance journalist on tech ed topics, contributor to NEA Today and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.