Easily Manage Class AR with Metaverse Collections

metaverseMetaverse is one of the most popular AR apps in schools. It blends a website for the creation of AR experiences with an app for their display, nimbly allowing users to create, share, and interact with their AR ‘experiences’ (or projects). It’s easy to use and requires no coding. Users can access a wide variety of AR games, lesson plans, and other experiences created by others and shared in the Metaverse ecosystem via the free app (reminder: Always preview these to be sure they fit your student group). For those looking for greater personalization, they can create their own on the website.

The top four education uses for Metaverse are Breakouts (here’s a spreadsheet with a long list of Metaverse Breakouts by topic), Scavenger hunts, timed quizzes, and Choose your own adventure stories. Other popular uses are interactive stories, AR field trips, student-led learning, and programming (like the popular Hour of Code).

If you aren’t familiar with Metaverse (and realize you should be), check out my review of Metaverse. If you already use Metaverse in your classroom, you’re going to want to know about their newest classroom management tool:

Metaverse Collections

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This is Classroom Management Made Simple ?

  • View all of your students’ Experiences in one place
  • Edit your students’ Experiences and view Experience Storyboards
  • Share your students’ Experiences as a group

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How to enable the Collections Add-On ?

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Creating Collections is a paid addition to Metaverse Studio, however, anyone can submit Experiences to Collections for free. Unlock the ability to create Collections for $7 a month or $64 a year ($20 discount). For a limited time, use promo code “ARforEDU” for a one-month free trial!

Login to Metaverse Studio to Enable Collections.

Find out more


Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, webmaster for four blogs, an Amazon Vine Voice reviewer, CSTA presentation reviewer, freelance journalist on tech ed topics, contributor to NEA Today and TeachHUB, and author of the tech thriller, Twenty-four Days. You can find her resources at Structured Learning.

Author: Jacqui
Jacqui Murray has been teaching K-18 technology for 30 years. She is the editor/author of over a hundred tech ed resources including a K-12 technology curriculum, K-8 keyboard curriculum, K-8 Digital Citizenship curriculum. She is an adjunct professor in tech ed, Master Teacher, webmaster for four blogs, an Amazon Vine Voice, CSTA presentation reviewer, freelance journalist on tech ed topics, contributor to NEA Today, and author of the tech thrillers, To Hunt a Sub and Twenty-four Days. You can find her resources at Structured Learning.

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