Millions of third graders study California missions. Here’s a great project that brings it to life with some writing, lots of pictures and a dash of creativity that will excite every student.
If the lesson plans are blurry, click on them for a full size alternative.
Students find their country of origin on Google Earth and grab a screen shot of it. Save to their computer. Import it into a drawing program like KidPix and add the country flag and student name. Students learn about importing data from one program to another with this project.[caption id="attachment_5431" align="aligncenter" width="564"] Use Google Earth in Second Grade[/caption]
More articles on geography and Google Earth:
Discuss digital citizenship
This is a topic that needs to be discussed every year, repetitively. When I teach digital citizenship, it always includes lots of back-and-forth conversation and surprised faces. Students have no idea that the right to use online resources includes responsibilities. In getting that point across, I end up answering endless questions, many that revolve around, ‘But no one knows who I am’, ‘But how can I be caught‘.
Use tech downtime to delve into this topic. Gather in a circle and talk about concepts like ‘digital footprint’, ‘plagiarism’, and ‘digital privacy’. Common Sense has a great poster (see image below) that covers these through a discussion on when to put photos online. You can print it out or display it on the Smartscreen. Take your time. Solicit lots of input from students–like their experiences with online cyberbullies and Instagram, and what happens with their online-enabled Wii platforms. It can be their personal experience or siblings.
A note: The poster says it’s for middle and high school, but I use it with students as young as third grade by scaffolding and backfilling the discussion:
Only a few more days for Ask a Tech Teacher subscribers to get 25% off:
Coupon code: STUDENTWKBKSPECIAL
25% off a Room License (up to 26 seats) on 1-9 grades
9 grade-level technology curriculum student eworkbooks (kindergarten through 8th grade–only 3rd-8th available currently). Aligned with the Structured Learning K-8 technology curriculum (which is aligned with Common Core and ISTE)–one ebook per grade level. Each ebook is 136-195 pages, with 193-230 images.[gallery type="slideshow" ids="38071,38063,38064,38065,38066,38067,38068,38069,38070"]
This is a student-paced, student-directed course that integrates with any school curriculum and prepares students for end-of-year Common Core testing. Includes:
- why learn technology?
- formative and summative assessments
- domain-specific vocabulary
- relevant tech problem solving
- required digital citizenship overview
- curriculum map with a K-8 timeline of topics
- embedded links so students can simply click and go—no searching for the site, trying to remember the site address
- rubrics, quizzes, study guides, and more–to save teacher duplicating papers. It’s right there in the workbook!
- over one hundred full-color images and how-tos
- samples of projects at student fingertips so wherever they’re practicing, they have an example and directions
- background material right there. If student wants to remember what they did a week–a month–ago, it’s right there.
- extensions to dig deeper for those who are inspired by a topic
- year’s worth of homework–all in one place
- workbook goes with the student. It’s licensed to them through the school. If they’re in the library, the classroom, the soccer field, they can practice. Even at home (with appropriate license).
What’s included in Student Workbooks
- student digital workbooks for the entire class
- teacher manual for each grade level purchased (print–international excluded–and digital)
- 32 teacher videos weekly to address current lesson (K-5 only)
Benefits of a Room License for School:
- provide an overarching curriculum map for using technology in your school
- provide access to full text PDF from 26 digital devices in the room, 24 hours a day. This maximizes productivity and student independence.
- enable flexible learning paths as students work at their own pace, with the ability to review or work ahead as needed
- share pedagogy to infuse your classroom with technology
- enable teachers to dig deeper into relevant topics, vertically integrate with core grade-level teachers
- provide multiple authentic and organic methods of formative and summative assessment
- provide free online Help via Ask a Tech Teacher (staffed by educators who use SL resources) and grade-specific wikis (K-5 only)
- free desk copy of print book for teacher use (if available in print and for domestic customers only)
Benefits of Room License for Students:
- provide easy access to monthly lessons, how-tos, rubrics, project samples, practice quizzes, grade-level expectations, homework, images, and check lists
- provide quick links to websites required in lessons
- provide full color instructions that can be zoomed in on for greater detail
- allow a convenient place to take lesson notes (using a PDF annotator like iAnnotate)
- encourage students to be independent in their learning, work at their own pace rather than a one-size-fits-all class pace. This is great both for students who need more time and those who ‘get it’ and want to move on
- enable a quick way to spiral up to the next grade level for quick learners or back to earlier resources for student needing to scaffold their learning
- prepare students for the rigor of end-of-year summative testing
If you’re an AATT or Structured Learning subscriber, get 25% off when you purchase a Room License for one grade-level or a set of K-8.
If you need a license for your school or District, contact Zeke dot Rowe at StructuredLearning dot net–he’ll give you a special 25% off code for those.
Also applies to K-8 Keyboarding Student Workbooks.
Coupon code: STUDENTWKBKSPECIAL
Discount: 25% off a Room License (up to 26 seats) on 1-9 grades
Works on all of these digital devices:[gallery type="slideshow" ids="36554,36553,38278,36551,38281,36550,38280,36555,38279,38277,36552,38282"]
How to Order: Publisher’s website only
Here are some great projects to keep your students tech-involved over the holidays. They take lots of critical thinking, problem-solving, and are worth the effort! Let me know how these go:
Create a word cloud of holiday-themed words in Tagxedo, Tagul, or Wordle. Link goes to a how-to using Tagxedo.
This is the only project that’s easier than the holiday card in Publisher I shared on Monday. There’s no folding and the templates are bright, colorful and exciting for kids as young as second grade: (more…)
Every month, subscribers to Ask a Tech Teacher get a free/discounted resource to help their tech teaching.
Delivery: PDF (Digital only)
How to Order: Publisher’s website only
Price: $14.99 value–this month: $4.99 (discount take after you click ‘Buy’)
16 Holiday Projects (Structured Learning 2011) is a 45-page student-tested collection of year-round holiday-themed projects for kindergarten through eighth grade using Word, Excel, Publisher, KidPix, TuxPaint, Web 2.0 tools and more. They’re from the Ask a Tech Teacher technology crew, designed to be fun and festive while teaching important tech skills.
Use them for any holiday. They’ll fill your year with pictures, calendars, wallpaper that kids will love making and want to give to family as gifts.
Subscriber Special this month–only $4.95 now through the 15th
Where to purchase:
Greeting cards are easy enough for second graders–even early readers. Using MS Publisher, pick a template, add a picture to personalize, add their name–and they’re done. It takes about 15 minutes. Kids always feel great about creating these greeting cards: (more…)
Here are ideas for you for Halloween:
- ASCII Art–Computer Art for Everyone (a pumpkin–see inset)
- Lesson Plan: Halloween letter for grades 2-5
- Make a Holiday Card
- A Holiday Card (with Publisher)
- A Holiday flier